Legacy Documentation: Version 2018.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

ShaderVariantCollection.Remove

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public method Remove(variant: ShaderVariantCollection.ShaderVariant): bool;
public bool Remove(ShaderVariantCollection.ShaderVariant variant);

Parameters

variantShader variant to add.

Returns

bool False if was not in the collection.

Description

Adds shader variant from the collection.

See Also: Add, Contains.

Did you find this page useful? Please give it a rating: