Legacy Documentation: Version 2018.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

ITilemap.GetComponent

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public method GetComponent(): T;
public T GetComponent();

Returns

T The Component of type T to retrieve.

Description

Returns the component of type T if the GameObject of the tile map has one attached, null if it doesn't.

Generic version. See the Generic Functions page for more details.

Did you find this page useful? Please give it a rating: