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Tile.GetTileData

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public method GetTileData(position: Vector3Int, tilemap: Tilemaps.ITilemap, ref tileData: Tilemaps.TileData): void;
public void GetTileData(Vector3Int position, Tilemaps.ITilemap tilemap, ref Tilemaps.TileData tileData);

Parameters

positionPosition of the Tile on the Tilemap.
tilemapThe Tilemap the tile is present on.
tileDataData to render the tile. This is filled with Tile, Tile.color and Tile.transform.

Returns

void Whether the call was successful. This returns true for Tile.

Description

Retrieves the tile rendering data for the Tile.

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