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WindZone.radius

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public var radius: float;
public float radius;

Description

Radius of the Spherical Wind Zone (only active if the WindZoneMode is set to Spherical).

// Creates a Spherical Wind Zone and sets its radius to 10.

function Start() { var wind : WindZone = gameObject.AddComponent.<WindZone>(); wind.mode = WindZoneMode.Spherical; wind.radius = 10; }
// Creates a Spherical Wind Zone and sets its radius to 10.
using UnityEngine;

public class ExampleScript : MonoBehaviour { void Start() { var wind = gameObject.AddComponent<WindZone>(); wind.mode = WindZoneMode.Spherical; wind.radius = 10f; } }

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