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GUILayout.BeginVertical

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public static void BeginVertical(params GUILayoutOption[] options);
public static void BeginVertical(GUIStyle style, params GUILayoutOption[] options);
public static void BeginVertical(string text, GUIStyle style, params GUILayoutOption[] options);
public static void BeginVertical(Texture image, GUIStyle style, params GUILayoutOption[] options);
public static void BeginVertical(GUIContent content, GUIStyle style, params GUILayoutOption[] options);

Parameters

textText to display on group.
image Texture to display on group.
contentText, image, and tooltip for this group.
styleThe style to use for background image and padding values. If left out, the background is transparent.
optionsAn optional list of layout options that specify extra layouting properties. Any values passed in here will override settings defined by the style.
See Also: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.

Description

Begin a vertical control group.

All controls rendered inside this element will be placed vertically below each other. The group must be closed with a call to EndVertical.


Vertical Layout.

using UnityEngine;

public class ExampleScript : MonoBehaviour { void OnGUI() { // Starts a vertical group GUILayout.BeginVertical("box");

GUILayout.Button("I'm the top button"); GUILayout.Button("I'm the bottom button");

GUILayout.EndVertical(); } }

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