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Mathf.Deg2Rad

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public static float Deg2Rad;

Description

Degrees-to-radians conversion constant (Read Only).

This is equal to (PI * 2) / 360.

See Also: Rad2Deg constant.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public float deg = 30.0F;

void Start() { float rad = deg * Mathf.Deg2Rad; Debug.Log(deg + " degrees are equal to " + rad + " radians."); } }

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