Radians-to-degrees conversion constant (Read Only).
This is equal to 360 / (PI * 2).
See Also: Deg2Rad constant.
using UnityEngine;
public class Example : MonoBehaviour { // convert 1 radian to degrees
float rad = 10.0f;
void Start() { float deg = rad * Mathf.Rad2Deg; Debug.Log(rad + " radians are equal to " + deg + " degrees."); } }