Version: 2019.3
LanguageEnglish
  • C#

AnimatorControllerPlayable.SetFloat

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public void SetFloat(string name, float value);
public void SetFloat(int id, float value);

Parameters

nameThe parameter name.
idThe parameter ID.
valueThe new parameter value.
dampTimeThe damper total time.
deltaTimeThe delta time to give to the damper.

Description

Send float values to the AnimatorController to affect transitions.

Use SetFloat in a script to send float values to the AnimatorController in order to activate transitions. In the AnimatorController, define what values affect how certain animations transition. This is useful in various situations, especially in animation cycles such as movement animations where you might require the character to walk or run depending on the button pressure applied.