string Returns a string representation of the current Cache Server IP address.
Gets the IP address of the Cache Server currently in use by the Editor.
using UnityEditor; using UnityEngine;
public class AssetDatabaseExamples : AssetPostprocessor { static void OnPostprocessAllAssets(string[] importedAssets, string[] deletedAssets, string[] movedAssets, string[] movedFromAssetPaths) { //Throw a warning in the console if Cache IP server is not set or could not be connected to if(AssetDatabase.GetCurrentCacheServerIp() == "") Debug.LogWarning("Cache IP server is not set!"); } }
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