Provides an interface to the Unity splash screen.
isFinished | Returns true once the splash screen has finished. This is once all logos have been shown for their specified duration. |
Begin | Initializes the splash screen so it is ready to begin drawing. Call this before you start calling SplashScreen.Draw. Internally this function resets the timer and prepares the logos for drawing. |
Draw | Immediately draws the splash screen. Ensure you have called SplashScreen.Begin before you start calling this. |
Stop | Stop the SplashScreen rendering. |
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