Include this GameObject when when precomputing data for Reflection Probes whose Type property is set to Baked.
For more information, see the documentation on [[wiki:ReflectionProbes|Reflection Probes].
void StaticEditorFlagsExample() { // Create a GameObject var go = new GameObject("Example");
// Set the GameObject's StaticEditorFlags var flags = StaticEditorFlags.ReflectionProbeStatic; GameObjectUtility.SetStaticEditorFlags(go, flags); }
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