Version: 2020.3
LanguageEnglish
  • C#

ObjectSelectorHandlerWithLabelsAttribute

class in UnityEngine.SearchService

/

Implemented in:UnityEngine.CoreModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

A class attribute that allows you to define label constraints on a MonoBehavior or ScriptableObject's field in the object selector.

This attribute allows you to specify labels that an Asset must have for the object selector to display it.

Properties

labelsThe labels to match.
matchAllBoolean that indicates whether all labels, or only one of them, should match. Default is true.

Constructors

ObjectSelectorHandlerWithLabelsAttributeConstructor used to declare the ObjectSelectorHandlerWithLabelsAttribute on a field.