Version: 2021.2
LanguageEnglish
  • C#

AssetDatabase.GetCurrentCacheServerIp

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static string GetCurrentCacheServerIp();

Returns

string Returns a string representation of the current Cache Server IP address.

Description

Gets the IP address of the Cache Server currently in use by the Editor.

using UnityEditor;
using UnityEngine;

public class AssetDatabaseExamples : AssetPostprocessor { static void OnPostprocessAllAssets(string[] importedAssets, string[] deletedAssets, string[] movedAssets, string[] movedFromAssetPaths) { //Throw a warning in the console if Cache Server IP is not set or could not be connected to if(AssetDatabase.GetCurrentCacheServerIp() == "") Debug.LogWarning("Cache Server IP is not set!"); } }