This section of the User Manual explains how to build and distribute a WebGLA JavaScript API that renders 2D and 3D graphics in a web browser. The Unity WebGL build option allows Unity to publish content as JavaScript programs which use HTML5 technologies and the WebGL rendering API to run Unity content in a web browser. More info
See in Glossary application.
Page | Description |
---|---|
WebGL Build Settings | Change the Build Settings for your WebGL application. |
Build your WebGL application | Build a WebGL application. |
WebGL templates | Learn how to access WebGL templates. |
Deploy WebGL application | Deploy a WebGL build. |
WebGL server configuration code samples | Code samples to configure Nginx, Apache, and IIS servers with WebGL builds. |