Unity can interpret individual Java and Kotlin source files as individual plug-insA set of code created outside of Unity that creates functionality in Unity. There are two kinds of plug-ins you can use in Unity: Managed plug-ins (managed .NET assemblies created with tools like Visual Studio) and Native plug-ins (platform-specific native code libraries). More info
See in Glossary.
Topic | Description |
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Introducing Java and Kotlin plug-ins | Understand Java and Kotlin source file plug-ins and their use-cases. |
Create a Java or Kotlin plug-in | Turn a Java or Kotlin source file into a plug-in. |