The Unity XR plug-inA set of code created outside of Unity that creates functionality in Unity. There are two kinds of plug-ins you can use in Unity: Managed plug-ins (managed .NET assemblies created with tools like Visual Studio) and Native plug-ins (platform-specific native code libraries). More info
See in Glossary framework provides the basis for XR development in Unity. You can add support for an XR device to a project by installing and enabling the relevant XR plug-in. You can add or remove plug-ins to the project at any time.
See Project set up for instructions on how to add XR plug-ins to your project using the XR Plug-in Management system.
Unity supports the following XR plug-ins:
See XR Platform System Requirements for system requirements for developing XR projects in Unity.
Notes: