Version: 2022.1
LanguageEnglish
  • C#

GUI.ScrollTo

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static void ScrollTo(Rect position);

Description

Scrolls all enclosing scrollviews so they try to make position visible.

// Draws a Scroll view with 2 buttons inside.
// When clicked each button it moves the scroll
// where the other button is located

using UnityEngine; using System.Collections;

public class ExampleClass : MonoBehaviour { public Vector2 scrollPos = Vector2.zero; void OnGUI() { scrollPos = GUI.BeginScrollView(new Rect(10, 10, 100, 50), scrollPos, new Rect(0, 0, 220, 10));

if (GUI.Button(new Rect(0, 0, 100, 20), "Go Right")) GUI.ScrollTo(new Rect(120, 0, 100, 20));

if (GUI.Button(new Rect(120, 0, 100, 20), "Go Left")) GUI.ScrollTo(new Rect(0, 0, 100, 20));

GUI.EndScrollView(); } }