colors | An array of pixel colors. |
arrayElement | The texture array element index. |
miplevel | The mip level. |
Set pixel colors for the whole mip level.
This function takes a color array and changes the pixel colors of the whole
mip level of the texture. Call Apply to actually upload the changed
pixels to the graphics card.SetPixels
throws an exception when it fails.
See Also: SetPixels32, SetPixelData, GetPixels, Texture2D.SetPixels, Graphics.CopyTexture.