class in UnityEngine
/
Inherits from:PropertyAttribute
/
Implemented in:UnityEngine.CoreModule
Attribute to make a string be edited with a height-flexible and scrollable text area.
You can specify the minimum and maximum lines for the TextArea, and the field will expand according to the size of the text. A scrollbar will appear if the text is bigger than the area available.
Note: The maximum lines refers to the maximum size of the TextArea. There is no maximum to the number of lines entered by the user.
Text Area in Inspector.
using UnityEngine;
public class TextAreaExample : MonoBehaviour { [TextAreaAttribute] public string MyTextArea; }
maxLines | The maximum amount of lines the text area can show before it starts using a scrollbar. |
minLines | The minimum amount of lines the text area will use. |
TextAreaAttribute | Attribute to make a string be edited with a height-flexible and scrollable text area. |
order | Optional field to specify the order that multiple DecorationDrawers should be drawn in. |