Legacy Documentation: Version 5.3
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Vector3.up

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public static var up: Vector3;
public static Vector3 up;

Description

Shorthand for writing Vector3(0, 1, 0).

transform.position += Vector3.up * Time.deltaTime;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { transform.position += Vector3.up * Time.deltaTime; } }