Legacy Documentation: Version 5.4
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

File.WriteAllBytes

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static function WriteAllBytes(path: string, bytes: byte[]): void;
public static void WriteAllBytes(string path, byte[] bytes);

Parameters

path The file to write to.
bytes The bytes to write to the file.

Description

Creates a new file, writes the specified byte array to the file, and then closes the file. If the target file already exists, it is overwritten.