Legacy Documentation: Version 5.4
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File

class in UnityEngine.Windows

Description

Provides static methods for file operations.

This is an alternative for System.IO.File class.

Static Functions

DeleteDeletes the specified file.
ExistsDetermines whether the specified file exists.
ReadAllBytesOpens a binary file, reads the contents of the file into a byte array, and then closes the file.
WriteAllBytesCreates a new file, writes the specified byte array to the file, and then closes the file. If the target file already exists, it is overwritten.