Select your preferred scripting language. All code snippets will be displayed in this language.
class in UnityEngine.Windows
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseProvides static methods for file operations.
This is an alternative for System.IO.File class.
Delete | Deletes the specified file. |
Exists | Determines whether the specified file exists. |
ReadAllBytes | Opens a binary file, reads the contents of the file into a byte array, and then closes the file. |
WriteAllBytes | Creates a new file, writes the specified byte array to the file, and then closes the file. If the target file already exists, it is overwritten. |