Legacy Documentation: Version 5.4
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

PeerListMessage

class in UnityEngine.Networking.NetworkSystem

/

Inherits from: Networking.MessageBase

Description

Internal UNET message for sending information about network peers to clients.

Variables

oldServerConnectionIdThe connectionId of this client on the old host.
peersThe list of participants in a networked game.

Inherited members

Public Functions

DeserializeThis method is used to populate a message object from a NetworkReader stream.
SerializeThe method is used to populate a NetworkWriter stream from a message object.