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class in UnityEngine
/
Inherits from: AsyncOperation
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CloseAsynchronous load request from the Resources bundle.
See Also: Resources.LoadAsync, AsyncOperation.
asset | Asset object being loaded (Read Only). |
allowSceneActivation | Allow scenes to be activated as soon as it is ready. |
isDone | Has the operation finished? (Read Only) |
priority | Priority lets you tweak in which order async operation calls will be performed. |
progress | What's the operation's progress. (Read Only) |