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class in UnityEngine.UI
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CloseStructure to store the state of an animation transition on a Selectable.
disabledTrigger | Trigger to send to animator when entering disabled state. |
highlightedTrigger | Trigger to send to animator when entering highlighted state. |
normalTrigger | Trigger to send to animator when entering normal state. |
pressedTrigger | Trigger to send to animator when entering pressed state. |