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struct in UnityEngine
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CloseScript interface for the Sub Emitters module.
See Also: ParticleSystem, ParticleSystem.shape.
birth0 | Sub particle system to spawn on birth of the parent system's particles. |
birth1 | Sub particle system to spawn on birth of the parent system's particles. |
collision0 | Sub particle system to spawn on collision of the parent system's particles. |
collision1 | Sub particle system to spawn on collision of the parent system's particles. |
death0 | Sub particle system to spawn on death of the parent system's particles. |
death1 | Sub particle system to spawn on death of the parent system's particles. |
enabled | Enable/disable the Sub Emitters module. |