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struct in UnityEngine
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CloseThe NetworkPlayer is a data structure with which you can locate another player over the network.
With this you can, for example, send a message directly to another player.
externalIP | Returns the external IP address of the network interface. |
externalPort | Returns the external port of the network interface. |
guid | The GUID for this player, used when connecting with NAT punchthrough. |
ipAddress | The IP address of this player. |
port | The port of this player. |
ToString | Returns the index number for this network player. |
operator != | Returns true if two NetworkPlayers are not the same player. |
operator == | Returns true if two NetworkPlayers are the same player. |