Blend weights.
The Blend weights can be set to either One Bone, Two Bones or Four Bones.
// Set Blend weights to one bone.
QualitySettings.blendWeights = BlendWeights.OneBone;
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Example() { QualitySettings.blendWeights = BlendWeights.OneBone; } }
See Also: Quality Settings.