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WebCamTexture.isPlaying

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public var isPlaying: bool;
public bool isPlaying;

Description

Returns if the camera is currently playing.

    // Tries to start the camera and outputs to the console if is was sucessful or not.
    function Start () {
        var webcamTexture : WebCamTexture = WebCamTexture();
        webcamTexture.Play();
        Debug.Log(webcamTexture.isPlaying);
    }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Start() { WebCamTexture webcamTexture = new WebCamTexture(); webcamTexture.Play(); Debug.Log(webcamTexture.isPlaying); } }