The following features are relevant across multiple platforms and can be useful to consider while developing your application for multiple platforms.
Topic | Description |
---|---|
Troubleshooting common cross-platform issues | Understand and solve common cross-platform issues. |
Using Unity as a Library in other applications | Includes information about integrating Unity as a library in other applications, the platforms that support this feature, and known limitations. |
Deep linking | Explains about enabling deep linking within your application and the platforms that support this feature. |
Xcode frame debugger Unity integration | Explains about Unity integration with the Xcode frame debugger on supported platforms to analyze GPU performance. |
Build path requirements for target platforms | Includes information about the build path extensions you must use while using command-line arguments to build Players for target platforms. |
Graphics API support | Includes information about the Graphics APIs Unity supports and how to use Unity’s default APIs or alternative APIs available for different platforms. |
Reducing File size | Reduce the file size of your application across multiple platforms. |
Build Player pipeline | Use the Build Player pipeline to modify the built Player. |