Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

Application.HasUserAuthorization

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Declaration

public static bool HasUserAuthorization(UserAuthorization mode);

Description

Check if the user has authorized use of the webcam or microphone on iOS and WebGL.

This is used to check the result of a previous call to Application.RequestUserAuthorization. Explicit user consent to use features is only needed in WebGL. In other build targets, this function always returns true.