Version: Unity 6 (6000.0)
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TextureImporter.mipMapBias

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public float mipMapBias;

Description

Mip map bias of the texture.

The default value of TextureImporter.mipMapBias is -100, to mark the property as invalid. If the property is changed by the user, the new value is applied to the texture during import.

Additional resources: Texture.mipMapBias, texture assets.