Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Progress.Report

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static void Report(int id, float progress);

Declaration

public static void Report(int id, float progress, string description);

Declaration

public static void Report(int id, int currentStep, int totalSteps);

Declaration

public static void Report(int id, int currentStep, int totalSteps, string description);

Parameters

id The progress indicator's unique ID.
progress A new progress value between 0 and 1.
description An updated description of the progress indicator. If the the progress status has not changed, or you do not set a description, this is null. To clear the current progress description, pass an empty string such as "".
currentStep An updated current step.
totalSteps An updated total number of steps, from start to finish.

Description

Reports a running progress indicator's current status.

When you report in steps, you can set the label for the steps with Progress.SetStepLabel. Note: Changes are applied on the next application tick unless you call this function from the main thread using a synchronous progress indicator (see Synchronous).

Additional resources: Progress.Report, Progress.GetProgress, Progress.GetDescription, Progress.SetDescription.