Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Focusable.canGrabFocus

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public bool canGrabFocus;

Description

Return true if the element can be focused.

An element can be focused if it fulfills all the following conditions:

- It's focusable. See Focusable.focusable. - It's enabled. See VisualElement.enabledInHierarchy. - It's visible. See VisualElement.visible. - Its display style is not DisplayStyle.None. - If it has a parent that delegates focus (see Focusable.delegatesFocus), then that parent needs to also fulfill these conditions.

Additional resources: Focusable.focusable, VisualElement.enabledInHierarchy, VisualElement.visible, IStyle.display, Focusable.delegatesFocus, Focusable.Focus