Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

VisualElement.pickingMode

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public UIElements.PickingMode pickingMode;

Description

Determines if this element can be the target of pointer events or picked by IPanel.Pick queries.

Elements can not be picked if:

  • They are invisible
  • Their style.display is set to DisplayStyle.None

Elements with a picking mode of PickingMode.Ignore never receive the hover pseudo-state.

Additional resources: VisualElement.visible, IStyle.display