Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

PBXProject.IsKnownExtension

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Declaration

public static bool IsKnownExtension(string ext);

Parameters

ext The file extension. The leading . is not necessary but is accepted.

Returns

bool Returns true of the extension is known.

Description

Checks if files with the given extension are known to PBXProject.

using UnityEngine;
using UnityEditor;
using UnityEditor.Callbacks;
using UnityEditor.iOS.Xcode;

public class Sample_IsKnownExtension { [PostProcessBuild] public static void OnPostprocessBuild(BuildTarget buildTarget, string pathToBuiltProject) { // Specify file extension you want to check string extension = "txt";

// Check if the file extension is known to PBXProject bool isKnown = PBXProject.IsKnownExtension(extension); Debug.Log("Extension " + extension + " " + (isKnown ? "is" : "is not") + " known to PBXProject"); } }