The Universal Render PipelineA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info
See in Glossary (URP) offers both a variety of ready to use post-processingA process that improves product visuals by applying filters and effects before the image appears on screen. You can use post-processing effects to simulate physical camera and film properties, for example Bloom and Depth of Field. More info post processing, postprocessing, postprocess
See in Glossary effects and methods for the creation of custom effects.
Page | Description |
---|---|
Post-processing in URP | Techniques and resources for working with the post-processing and full-screen effects included in URP. |
Custom rendering and post-processing | Techniques and resources to create and customise post-processing effcts within URP. |