You can use 3D audio to enhance the immersiveness of your VRVirtual Reality More info
See in Glossary game or application. 3D audio goes beyond typical stereo or multi-speaker audio set ups that typically change only the relative volume of point audio sourcesA component which plays back an Audio Clip in the scene to an audio listener or through an audio mixer. More info
See in Glossary in each speaker.
An ambisonic decoder plug-inA set of code created outside of Unity that creates functionality in Unity. There are two kinds of plug-ins you can use in Unity: Managed plug-ins (managed .NET assemblies created with tools like Visual Studio) and Native plug-ins (platform-specific native code libraries). More info
See in Glossary decodes specially recorded ambisonic audio. Ambisonic encoding is often used for ambient sound sources, sometimes described as an “audio skyboxA special type of Material used to represent skies. Usually six-sided. More info
See in Glossary.” While you can use ambisonic
You can use both spatializer and ambisonic decoder plug-ins outside of VR applications, although they might not have the same fidelity without head tracking.