Version: Unity 6 (6000.0)
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Gradient.mode

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public GradientMode mode;

Description

Controls how the gradient colors are interpolated.

The default interpolation mode is GradientMode.Blend. Note that GradientMode.PerceptualBlend can often result in a more natural looking color blend, especially between very different colors. It is slightly more expensive to calculate than the default Blend mode.

Additional resources: GradientMode, Gradient.Evaluate.