Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

TreeView.SetupDragAndDrop

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

protected void SetupDragAndDrop(IMGUI.Controls.TreeView.SetupDragAndDropArgs args);

Description

This function is called when CanStartDrag returns true.

Override this function to set the global DragAndDrop state and set which items can be dragged and dropped. Use FindRows to convert the dragged IDs to TreeViewItems if needed.

You control TreeView drag and drop in the following order:
1) override CanStartDrag to enable dragging TreeViewItems.
2) override SetupDragAndDrop to set which TreeViewItems are dragged.
3) override HandleDragAndDrop to control the drag and drop behavior of the TreeView.


Additional resources: DragAndDrop.