Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

DockPosition

enumeration

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Description

DockPosition describes the alignment of an Overlay within a DockZone.

Use DockPosition in an OverlayAttribute to set the default location for an Overlay.

using UnityEditor;
using UnityEditor.Overlays;
using UnityEngine;
using UnityEngine.UIElements;

// Use OverlayAttribute to specify that in new Scene Views, when this Overlay is first opened it will be in the // top toolbar, aligned to the left side. [Overlay(typeof(SceneView), "Docked Top Toolbar, Left Aligned", defaultDockZone = DockZone.TopToolbar, defaultDockPosition = DockPosition.Top)] class MyOverlay : Overlay { public override VisualElement CreatePanelContent() => new Label("Overlay Contents"); }

Properties

TopThe Overlay will be aligned to the top or left of the DockZone.
BottomThe Overlay will be aligned to the bottom or right of the DockZone.