Version: Unity 6 (6000.0)
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  • C#

SearchExpressionType

enumeration

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Description

Type used to characterize an expression. An expression might have multiple types. For example a Set is also an iterable. A keyword is also considered a string value. SearchExpressionType can be used with SearchExpressionEvaluatorAttribute to describe the parameter list of an evaluator.

[SearchExpressionEvaluator(SearchExpressionType.Iterable | SearchExpressionType.Variadic)]
[SearchExpressionEvaluatorSignatureOverload(SearchExpressionType.Number, SearchExpressionType.Iterable | SearchExpressionType.Variadic)]
[Description("Extract and returns the X first results for each expression.")]
public static IEnumerable<SearchItem> TakeXFirst(SearchExpressionContext c)
{
    var argIndex = 0;
    var takeNumber = 1;
    if (c.args[0].types.HasFlag(SearchExpressionType.Number))
    {
        ++argIndex;
        takeNumber = Math.Max((int)(c.args[0].GetNumberValue(takeNumber)), 0);
    }

    for ( ; argIndex < c.args.Length; ++argIndex)
    {
        var iterable = c.args[argIndex].Execute(c);
        var taken = 0;
        foreach (var item in iterable)
        {
            if (item == null)
                yield return null;
            else
            {
                yield return item;
                ++taken;
                if (taken == takeNumber)
                {
                    c.Break();
                    break;
                }
            }
        }
    }
}

Properties

NilDenote an invalid Expression.
OptionalUsed in SearchExpressionEvaluatorAttribute to specify a aprameter to be Optional.
VariadicUsed in SearchExpressionEvaluatorAttribute to specify that a parameter can be used multiples times. For example count{Iterable1, Iterable2,... IterableN} can be executed with any number of iterables are parameters.
BooleanDenote a Literal expression of a boolean value.
NumberDenote a Literal expression of a numerical value.
TextDenote an expression representing a textual (string) value.
SelectorDenote an expression representing a selector. All selector starts with @. For example @size in expression: select{t:material, @size}.
KeywordDenote an expression yielding a SearchExpressionKeyword.
SetDenote an iterable expression of a group of generally literal values. For example [1, 2, 3] or [material, shader, texture2d].
FunctionDenotes an expression of an evaluator function. For example: count{}.
QueryStringDenote an expression representing a query string. For example: t:shader.
ExpandableDenotes an expression using the ... operator to tell it can be expanded.
GroupDenote an expression of a group of items. Groups are generated by the groupBy{} evaluator.
LiteralDenote an expression built from a literal values: boolean, number, text or keyword. For example in the set expression [1,"hello",true] all set values are literals.
IterableDenote an expression that can iterated to yield SearchItem. Set: [1, 2, 3], Query String: t:shader and evaluator: count{} are all example of iterables.
AnyValueDenote an expression with a value type: either Literal or Iterable.
AnyExpressionDenote any expression of any type (Literal, Iterable or Selector).