Version: Unity 6 (6000.0)
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  • C#

SpringJoint2D.frequency

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public float frequency;

Description

The frequency at which the spring oscillates around the distance distance between the objects.

The spring will oscillate with a certain frequency as it attempts to reestablish the desired distance between the objects. A damping ratio can be set to cause this oscillation to die down over time.

Additional resources: dampingRatio.