便捷函数,用于获取 GameObject 中的 Animator 组件。
using UnityEngine; using System.Collections; using UnityEngine.UI; // Required when Using UI elements.
public class ExampleClass : MonoBehaviour { private Animator buttonAnimator; public Button button;
void Start() { //Assigns the "buttonAnimator" with the button's animator. buttonAnimator = button.animator; } }