确定该哈希表是否包含指定的键。
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { public Hashtable h; void Example() { h = new Hashtable(); h.Add("1", "one"); h.Add("2", "two"); if (h.ContainsKey("1")) Debug.Log("Key '1', has been found!"); } }