Version: 2017.3
Experimental: this API is experimental and might be changed or removed in the future.

RenderTargetBlendState.writeMask

切换到手册
public Rendering.ColorWriteMask writeMask ;

描述

指定将哪些颜色分量写入目标帧缓冲区。

另请参阅:ShaderLab:BlendingColorWriteMask