Draw a line going through the list of all points
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注意:如果您希望拥有恒定屏幕大小的手柄,请使用 HandleUtility.GetHandleSize。
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连接场景视图中所有对象的折线。
// Draw lines to the connected game objects that a script has. // if the target object doesnt have any game objects attached // then it draws a line from the Last checked object to 0,0,0
@CustomEditor (ConnectedPolyLine) class ConnectedPolyLineHandle extends Editor {
var positions : Vector3[];
function OnSceneGUI () { if(target.polyLineObjs.Length > 0) positions = new Vector3[target.polyLinesObjs.Length]; for(var i = 0; i < target.polyLineObjs.Length; i++) if(target.polyLineObjs[i]) positions[i] = target.polyLineObjs[i].transform.position; else positions[i] = Vector3.zero; Handles.DrawPolyLine(positions); } }
附加到此手柄的脚本:
//ConnectedPolyLine.js
var polyLineObjs : GameObject[];