PlayerSpawnMethod

enumeration

切换到手册

描述

在多人游戏中生成玩家对象的方法的枚举。

using UnityEngine;
using UnityEngine.Networking;

public class PlayerSpawnMethodExample : MonoBehaviour { void Update() { //Press the space key to switch to spawning on a random spawn point if (Input.GetKeyDown(KeyCode.Space)) { //Check that the PlayerSpawnMethod is currently RoundRobin if (NetworkManager.singleton.playerSpawnMethod == PlayerSpawnMethod.RoundRobin) //Switch it to Random spawning if it is NetworkManager.singleton.playerSpawnMethod = PlayerSpawnMethod.Random; //Otherwise switch it to RoundRobin else NetworkManager.singleton.playerSpawnMethod = PlayerSpawnMethod.RoundRobin; } } }

变量

Random在随机选择的起始位置生成玩家。
RoundRobin在下一个起始位置生成玩家。