基于 TakeInfo 生成所有默认动画剪辑的列表。
另请参阅:ModelImporterClipAnimation。另请参阅:TakeInfo。
using UnityEngine; using UnityEditor;
public class CreateAnimationClip : AssetPostprocessor { void OnPreprocessAnimation() { ModelImporter modelImporter = assetImporter as ModelImporter; modelImporter.clipAnimations = modelImporter.defaultClipAnimations; } }