The Circle Collider 2D class is a collider for use with 2D physics. The collider’s shape is a circle with a defined position and radius in the local coordinate space of a Sprite.
Property: | Function: |
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Material | A physics material that determines properties of collisions, such as friction and bounce. |
Is Trigger | Check this if you want the Circle Collider 2D to behave as a trigger. |
Used by Effector | Check this if you want the Circle Collider 2D to be used by an attached Effector 2D. |
Offset | The local offset of the Circle Collider 2D geometry. |
Radius | Radius of the circle in local space units. |